Measured runtime and rendering behavior
Trust boundaries and protection model
What improved engineering quality over time
Resulting system quality and product impact
Delivered a production-ready interactive dice game with:
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Interactive dice game with selective reroll logic and strict value-lock rules.
Selective reroll preserving locked dice across turns
First-lock value enforcement for subsequent selections
Win-state derivation using immutable array transformations
Constraints and product-level risks
Build a deterministic dice game where:
Implementation direction and execution strategy
Tenzies is a browser-based dice game implementing selective reroll logic and value-lock enforcement through immutable state transitions.
System boundaries and layered decisions
map and spreadNext.js App Router
Structured Data Layer
Domain Boundaries
Runtime Discipline
Trust Boundaries
Client-side React composition with small presentational modules
(See architecture visual below.)